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I.Q. Leaks - Star Trek Online

Star Trek Online's most popular leaks site.

An in depth page regarding upcoming and unreleased content for Star Trek: Online.

Season 11.5 has been released. Once again, it's time for hibernation. Until then, you can get your I.Q. fill with the links below

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Upcoming Content Leaks Summary: What's to come in Star Trek Online

  • Temporal Agent Recruitment Event (Similar to Delta Recruit Event)
  • Four Temporal C-Store ships, with fleet variants, and new spec.
  • Vorgon Heavy Escort Carrier Summer Event ship.
  • Temporal Operative primary specialization.
  • Ferengi Nagus Marauder [T6] Special Promotional ship
  • Summer Event Kit Modules and Wide powerboards
  • New Summer Event activities, such as locating Temporal displaced items across Risa
  • Expansion 3, tying in to the Temporal theme.
  • Temporal Lockbox II
  • All information is subject to change as development and production goes on

Upcoming Starships

Temporal Dreadnaught Cruiser [T6]

Drednaught-Cruiser Class (Engineering)

  • 4 Fore, 4 Aft Weapons
  • 3 Science Consoles
  • 4 Engineering Consoles
  • 4 Tactical Consoles
  • 1 Hanger Bay (Can Equip Timeship Fighters)

Temporal Raider [T6]

Raider Class (Universal)

  • 4 Fore, 2 Aft Weapons
  • 3 Science Consoles
  • 3 Engineering Consoles
  • 4 Tactical Consoles

Temporal Multi-Mission Science Vessel [T6]

Unique Science-Vessel class - Vesta class (Science/Tactical)

  • 3 Fore, 3 Aft Weapons
  • 5 Science Consoles
  • 3 Engineering Consoles
  • 3 Tactical Consoles
  • 1 Hanger Bay

Temporal Escort [T6] / Fleet Temporal Escort [T6]

Escort-Class (Tactical)

  • Trait: Designated Target - When of 'Focused Assault' is destroyed, allies within 5Km gain hull heal

Temporal Science Vessel [T6] / Fleet Temporal Science Vessel [T6]

Science Vessel (Science)

  • Trait: Improved Polarized Hull - Periodically removes movement and hazard debuffs.

Temporal Battlecruiser [T6] / Fleet Temporal Battlecruiser [T6]

Battlecruiser-Class (Engineering/Tactical)

  • Trait: Retaliation - When critically hit, gain a buff to damage and crit chance (Stacks up to 3 times)

Temporal Cruiser [T6] / Fleet Temporal Cruiser [T6]

Cruiser-Class (Engineering)

  • Trait: Shield Overload - Upon <condition, reduce all damage to shields by 75% and all damage resistance rating to 75. This effect decreases every five seconds for 30 seconds

Vorgon Xyfius Heavy Escort [T6] - Summer Event Ship

Escort-Carrier Class (Tactical)

  • Trait - Harraser Mines: While this trait is slotted and either Cannon: Scatter Volley or Beam: Fire at Will is active, your directed energy weapons will trigger a Chroniton Mine to appear within 1.5 km of your target. This can occur once every 20 seconds
  • Console: Harasser Prober - When this ability is activated, the Vorgon ship will deploy 2 harasser probes that will attack nearby enemies with Chroniton Mines, Tractor Beams and Tetryon Beam arrays at a very close range. Also passively increase tetryon damage.

Hull Strength: 35,250 at level 40, 40,537 at level 50 and 47,000 at level 60

Shield Modifier: 1

Weapons: 4 Fore, 3 Aft

Device Slots: 2

Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical, 1 Lieutenant Commander Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Universal/Intelligence

Base Turn Rate: 15 Degrees per second

Impulse Modifier: 0.20

Inertia: 60

Plus 15 Power to Weapons, Plus 5 power to Engines

Can Load Dual Cannons

Ferengi Nagus Marauder [T6] / Ferengi Nagus Marauder [T6] [Gold]

http://imgur.com/a/Pwzo1 - Nagus Ship Shots Battlecruiser-Class (Engineering/Tactical)

- - - -

  • Trait: Streak Breaker (Very funny, Cryptic): While Streak Breaker is slotted, you will gain a Streak Breaker Counter each time you miss an enemy. After receiving 5 Streak Breaker Counters, you'll gain the Streak Breaker Buff which will provide a boost to Accuracy, Critical Hit Chance and Defense for a short time. Once you gain the Streak Breaker Buff, you will be locked out from building any Streak Breaker Counters for awhile.
  • Console: Battle Module 4000

Specializations

Temporal Operative - Primary

Kit Modules:

  • Degeneration
  • Bio-Harmonic Emitter
  • Casual Entanglement
  • Spread Decay
  • Reality Tear
  • Paradox Bomb
  • Recursive Affliction
  • Spread Entropy
  • Micro-Chroniton Torpedo Spread
  • Chronometric Diffusion
  • Entropic Contagien
  • Chronoplasty
  • Uncertanty Burst
  • Temporal Narcosis
  • Tachyonic Conversion

New Kit Modules (Event)

Molten Terrain (Eng) - Molten Terrain calls for a concentrated blast from your ship in orbit, dealing heavy damage after a brief delay. The terrain of the targeted area is partially melted, causing lingering fire damage to enemies who remain within the molten terrain. Spawn a level 61 Seismic Instability at the target's location which deals fire damage (50% fire penetration)

Sonic Disruption (Sci) - Sonic Disruption releases a concentrated burst of ultrasonic waves from your tricorder. The waves spread in a cone, causing enemies within range to suffer physical damage as they are thrown back and slowed. Additionally, targets close to the user will be stunned from the impact. Spawns a Level 61 Seismic Instability at the target's location, deals kinetic damage (diminished over distance, 50% Shield Pen), Stuns, reduces run speed and apply KnockBack

Toxin Grenade (Tact) - effect kinetic and toxic damage. It is possible for the target to move away from the blast radius while the grenade is in transit. Enemies within the explosion are coated with a lasting corrosive substance which does toxic damage over time and reduces their damage output. Kinetic and Toxic damage (50% shield pen), spawn Toxic Cloud and apply stun.

New Kit Modules (Misc.)

Krenim Feedback Generator - Krenim Feedback Generator Fabrication creates a fixed position generator at your location that buffs allies in the immediate area. Allies who take ranged weapon damage send a damage pulse back at the opponent who attacked them, and take less damage from all sources.

Feature Episodes

None Yet

Unreleased / Cut Content

This section is about content in the game that has so far never been accessible through normal gameplay, because it was either removed before it was released or the developers have never been able to fit it into the current content.

Unreleased / Cut Content

There is one map under the Cardassian sectors labelled as Ferenginar. It is empty, except for one planet and one moon. This is the only remnant of a featured series that was eventually cut from the game and featured additional voice talent from Chase Masterson

Special Task Force: Asgard

Unreleased / Cut Content

Asgard is an old style STF mission, consisting of one space and one ground map. In this STF, the team would face an enemy called the Children of Khan, a race of augments attempting to incite a another eugenics war. The Children of Khan steal a ship called the U.S.S. Asgard, and the team must defeat the enemy and retake the ship within the Mutara Nebula

This mission would begin with a space phase where you would have to fight against the Asgard and several other Augment ships, before beaming onto the Asgard

On the ground section, you would need to help the crew regain control of the ship from Khan. In a Terradome style objective, you would need to escort an engineer as they repair the warp core. Then, you would enter a Federation code that would lock out the augments control of the ship, before finally freeing the rest of the crew from the brig and engaging Khan on the bridge.

In the final section, you would need to destroy additional reinforcements of Khan's fleet while protecting the saucer-section of the Asgard.

Special Task Force: Into the Hive (2011/2012 Version)

Re-released / Cut Content

The original version of Into the Hive - which was before STFs ground and space portions were split - was a lot different than the Into the Hive we eventually got. In this version, the team starts in space and needs to eliminate all the Borg ships in orbit of the unicomplex. Once then, they'd need to beam down to the complex to disable the shield generator around the Queen's Flagship. Once disabled, it's back to space to whale on the Queen's ship. Once her primary shields were worn down, the team would then beam onto the flagship and disable her wifi Transmitter, which would transfer her conciousness to a new body. Once then, the player makes their way up to The Queen's chamber for the final boss fight.

You ever seen the movie Labyrinth? Well then I'm sure you'd love the maps in this one

Special Task Force: Anointed

Unreleased / Cut Content

An unreleased fifth Borg STF called 'Anointed' exists in the files, and takes place at Noro. All that exists is an assimilated colony. Very little remnants of this mission exist. From what little data exists, it is suggested this mission was intended to take place before Infected, and chronologically be the first STF in both the story and at the time it was released to the game.

In this mission, the Colony Noro is under attack from the Borg and you are required to evacuate transports and civilians from the planet surface while engaging the Borg armada.

Cut Fleet Actions

Some Fleet Actions existed in the files but have never been completed or released, and have since been removed completely:

The Empress' Fleet: A large onslaught of Romulan ships culminating in the Final battle with the I.R.W. Leahval. This map only existed for Klingons, and while objectives were hooked up, there were never any enemies to fight.

Triple Conflict: No idea what this one is. It only has sparse references which indicate this had you fighting Klingons. Some data to put in the map exists, but there is no actual map

Boarding Party: A ground portion of Klingon Scout Force which involved you fighting off a Klingon Boarding party on the U.S.S. Daxter.

Mirror Universe Incursion: An even older Mirror Incursion Fleet Action exists where the team must defeat 150 Mirror ships.

Numerous Klingon Fleet Actions: Several Klingon Versions of already existing Fleet Actions were cut from the final game. These maps were the same as already existing Fed ones, such as Breaking the Planet, Scout Force and Starbase 24, but instead from the Klingon's point of view.

Cut Missions

Collesium (Undine-Arc Version): The original version of Collesium had the player investigate a Borg Transmission that leads you to Qualtek, where the Undine have set up an Arena where different species of the Alpha and Beta quadrants are forced to fight under Undine psychic influence. The story is the same as the Romulan-Arc version with some minor differences.

"Captain, we have intercepted what appears to be an encrypted Borg transmission that is being bounced off a small communications array by a signal contact in low orbit. I've decoded as much of the message as we can, sir, but there is some signal dropout. Ready to initiate playback on your command."

Untitled Undine Mission: A map called Und_Sukara_System exists, but is actually the map for Lea'nas III in the Breen Arc. It's unknown what this mission originally was as no data remains other than the old map name

Cestus: A borg mission that takes place in Cestus that was cut from the game. Only the maps remain.

Untitled Future Proof Mission: - Sela must investigate what happened to her mother on the Enterprise-C many years ago, but the repercussions of your unremembered presence at that event are catching up.

Enhanced Tech Upgrades

Unreleased / Cut Content

Other than the already availa\ble Universal Enhanced Upgrades, there are also references to a craft-able type of Enhanced Upgrade belonging to each type (Beams, Cannons etc…)

Memory Alpha 2.0

Unreleased / Cut Content

A brand new map for memory alpha was meant to be introduced into the game, reflecting more of an 'Abrams' style of architecture. However, this was never completed and Memory Alpha was completely removed from the game with the recent crafting update.

PvP Transport Raids and Colony Defence

Unreleased / Cut Content

Maps exist of PvP instances pitting an attacking faction against a defending one in a few scenarios, such as defending a transport or a civilian vessel from enemy raids. These maps appear to be ancient, and for the most part incomplete.

PvP Reputation

Unreleased / Cut Content

Rep Traits: Accuracy Increase(Space), Defence Increase(Space), Dodge Increase(Ground), Flanking damage disables Shields (Ground), Critical Hits Trigger Defense Increase(Space), Being Flanked Caused dodge increase(Ground)

Fleet Red Alerts

Re-released / Cut Content

Originally, Fleet Alert was designed to be similar to the Borg Red Alert signal, where players on the fleet would have a low priority interact button telling them their starbase was under attack. Any player wishing to accept would be placed in the now PvE event Fleet Alert.

Deepspace Escort Patrol

Unreleased / Cut Content

After the season 10 revamp, along with the standard 'kill x waves of enemy' patrol, there were meant to be Deepspace Escort missions which had your ship and others in the instance escorting a particular vessel through an attacking fleet. This is mission info of one of the cut patrols.

"A Federation vessel has sent a distress signal. While on a routine patrol, it was attacked by Tholians. Help the vessel finish its patrol."

Xbox Code

Unreleased / Cut Content

Numerous legacy code exists for an adapted version of the game for Xbox 360, but it is incomplete and forever will be.

Rank V and VI Kit Modules

Unreleased / Cut Content

Unreleased Items / Weapons

Unreleased / Cut Content

Weapons that are in the game files and functional but have no way to be obtained ingame. Too many to count:

Trilithium-Laced Tricobalt Torpedo - Heavy hitting Tricobalt torpedo with radiation DoT PRoc

V'Ger Plasma Energy Bolt - Re purposed as Omega Torpedo Launcher.

Precision Phaser Beam Array - The Precision Phaser Beam Array is accurate and has bonuses to critical hits.

Undine Unified Beam Array - This energy focusing Beam Array was part of the technology recovered from Species 8472, also known as the Undine. This Unified Beam Array allows the vessel to focus energy from multiple arrays on the starship to form an extremely powerful directed energy attack. Antiproton space weapons have a chance increase your Critical Severity. Fires Unified Beam Array, 5 second charge up, 30 second cooldown, 40 degree arc, knockback effect. Repurposed as Nicor Stationmod

Slipstream Hyper-Impulse Engines - Slipstream engines blend impulse and faster-than-light propulsion technologies to attain the highest maximum speed of any engine.

Prototype Transphasic Torpedo Launcher - Transphasic Launcher that can used at level 10

Bilitrium-Tipped Quantum Torpedo Launcher - The bilitrium element added to these torpedoes results in a heavier payload.

Temporal Shield Array - An experimental technology, Temporal Shields provide unparalled protection to the ship's hull. Only 1% of all damage received will bypass the shield and hit the hull, and the shield absorbs a portion of all damage it receives.

Kinetic Neutralizing Body Armor - Kinetic Neutralizing armor drastically reduces the amount of damage you take from physical and kinetic attacks.

Klingon Warrior's Disruptor Pistol - Compression Pistol

Explosive Phaser Assault Weapon - Blast Assault Weapon

Virulent Plasma Pulsewave Assault Weapon - The Virulent Plasma Assault Weapon fires focused plasma that causes severe burns and leaves lingering radiation. Once irradiated, the target and nearby allies continually take damage

Borg Assault Weapon - A full auto weapon

Tetryon Neural Scrambler - The Neural Scrambler is a modified stun pistol. The scrambler leaves targets confused after they recover from the stun effect.

Hansen Nanite - ???

Radiometric Converting Shields - This starship shield system absorb theta radiation from incoming attacks and sends the energy directly to your EPS conduits to increase your ships power levels.

Borg Console - +50 All Power Levels

Borg Plasma Beam Array / Borg Plasma Torpedo Launcher - Standard Plasma Beam Array proc with Green Borg Hue. Consumes -1 Power when activating other weapons. Torpedo has no unique proc

Borg Shield Array - Covariant with 63,000 shields. All Borg gear seems to have been part of an 'end of open beta' event where the GMs gave themselves Borg gear that was equipable on a starship and fought players, since critter gear cannot be equipped on most starships. Borg gear in particular being restricted to runabouts.

KDF-Aligned Cardassian Bridge Officer

KDF-Aligned Hirogen Bridge Officer

Multi-Disciplined Bridge Officer - A bridge officer that could be trained in any class of power and be slotted in any bridge officer seating, using powers relevant to that seat.

Blade of Portents [CrtD]x4 - This ancient weapon has passed through the hands of many Catian rulers. Legends claim that it holds the power to project the will of the wielder and reveal the hidden. Grants the following powers: Energy Projectile (Cone AoE Attack), 'Sight somewhat beyond normal sight' increases stealth detection and critical severity. It's basically STO's Sword of a Thousand Truths. This eventually was repurposed as the Na'kuhl Assassin Blade, and lost it Sight Somewhat Beyond Normal Sight ability.

Mirror Image Plasma Torpedo Launcher - High Yield plasma launcher that spawns decoy torpedoes which deal no damage.

Unused Enemies

Augments - Augments were an enemy faction that were featured in the Cut STF 'Children of Khan'. Since the STF were cut, so were the Augments. Augment space units used Polaron and Phaser Beams, as well as Tricobalt/Photon Torpedoes. Augment vessels commonly used Emergency Power abilities and Beam/Torpedo enhancements. Their ships had no unique model, and instead all used the generic freighter model, with the exception of the U.S.S. Asgard which is a Galaxy-class

Ground units used Antiproton weaponry. Their units ranged from melee, to healers and fabrication engineers, almost having as much critter variety as Terran and Federation. They had no unique ground models, and instead used a Champions model as a placeholder

Unused Powers

Proximity Blast (Tactical Bridge Officer Ability): A Cannon enhancement which functions almost identically as Beam Overload.

Metaphasic Shield (Engineering Bridge Officer Ability): A damage immunity which also reduced power to Weapons, Engines and Auxiliary by -25. This was probably cut in favour of Reverse Shield Polarity. This ability resurfaced for the Ferengi Shuttle Shield

Picard Manuveur (Engineering Bridge Officer Ability): A teleport which spawned a warp shadow of your ship, as well as granting you increased Stealth and leaving an anomaly that functions similarly to Gravity Well. This was eventually reworked into the Constellation-Class console

Unreleased Ships

These ships have made their way into client files but have never been released to the public. Some ships are removed altogether

Kazon Battlecruiser [T6] - Status: Unreleased, Data Intact

Battlecruiser-Class (Engineering/Tactical) Originally was meant to support one wing of Kazon Raiders. This ship was T6 prior to the release of the Delta Expedition Lockbox, but was later changed to T5-U. Since the raider was the final ship in that box, this ship has since been unreleased, despite being in an almost completed state, and most data since then have been removed. === Multi-Mission Science Ship [T6] - Status: Cancelled, Data Removed, Replaced with Temporal Multi-Mission Science Ship == Science Vessel Unique Class - Vesta (Science/Tactical)

a very small amount of data (From the October 1st 2015 Tribble patch) existed for this ship. All references to this ship have since been removed. It may return, but many speculate there were copyright conflicts with the Destiny author which caused the production of this ship to be delayed or stopped altogether.

Xindi-Primate Carrier [T6] - Status: Cancelled, Data Removed

Carrier-Class (Science)

An early concept for the Xindi-Primate ship. It's speculated it was to be a full science-carrier as a pose to the released Engineering-Carrier. The textures and data have since been removed after the release of the Xindi2 lockbox. The outline for the ship seen in the accompanying image is very similar to the design of the Xindi-Primate fighter pets. It's design may have been repurposed.


Our members are not obliged to share any additional information ingame, on the forums, teamspeak or any other area of communication. Data mining is a difficult task, and not all data is readable without specific tools and access levels which only Cryptic would have access too. Detail may be lacking in some leaks. While all information is 100% legitimate, Cryptic may chose to later change any data and files in order to avert leaks, or due to sudden changes in a specific piece of content's development, or removal. We advise that you do not share any links to this page on any official Cryptic or Perfect World platform, including such platforms as Star Trek Online chat, and the Star Trek Online forum for the security of your own account. The I.Q. Leaks team as well as FHDP is not responsible for the security of your account in the event that Cryptic or Perfect World decides to take action against you for sharing this page, or any information from this page. In events where the Cryptic or Perfect World team have asked to remove any information, than the information will be removed immediately. Any Cryptic or Perfect World official can to contact us via email, [email protected] Fight Hard Die Pretty members are encouraged not to advertise leaks ingame, and to keep a low profile when engaging with other players. The author of this page may be among you, but will probably not identify him/her/it self. In the event that sniffer dogs are used to track down the identities of members and affiliates of I.Q., we remind Cryptic that we have data mined your dogs, and all vulnerabilities are therefore knowledge to us. In the event of a Watch_Dogs like scenario, where we may be scanned and our identity revealed, we urge that you do not share this information. Finally, in the event of any apocalyptic and/or world-ending scenario, where Cryptic Studios or Perfect world may be irreparably damaged or destroyed, I.Q. will indeed claim all files and attempt to re-establish society by administrating STO. Not Neverwinter, though. Someone else can do that.

I.Q. Public Leaks Page Restricts itself to only publishing the following type of content: C-Store, Dilithium Store, EC Store, Fleet Store and Latinum Store items, Lockboxes, including any content within the that lockbox and lobi store release, Ship Console specs, Ship Trait Specs, Upcomming Episode Missions, PvE Queues, PvP Queues, including any associated rewards, upcoming special events, such as anniversary events or Mirror Universe events, including any associated rewards with that event, New maps, social or non-social maps, Duty Officer and Bridge Officer releases including their specs, R&D System updates, specialization trees, reputation holdings, including any associated items or rewards, voice-over files, ship or ground player models, abandoned, unreleased or cut content and any other information that does not include significant core gameplay additions or changes, or publishing any actual code, files or dataminingmining tools.